Stereo Cine Camera Actor
Create stereoscopic 3D renders with this stereo cine camera. Use it with the Sequencer and the extra Movie Render Queue presets.
Last updated
Create stereoscopic 3D renders with this stereo cine camera. Use it with the Sequencer and the extra Movie Render Queue presets.
Last updated
Plugin version 1.0.5.4.1, created by
In our studio we had the need to create a stereo camera to render our productions in 3D. Unreal Engine is an incredible tool for the purposes we require for rendering but we needed a camera with the ability to render in stereoscopy, so here we are.
This plugin prioritizes rendering functionality. It's ideal for filmmakers and creators who need to render high-quality stereo 3D content using Unreal Engine. While it might not be suitable for real-time applications within packaged games, it excels in creating stunning visuals for pre-rendered projects.
The plugin utilizes the industry-standard Off-axis method for generating accurate stereo pairs. This ensures a realistic depth perception in your rendered 3D scenes. For further details on the Off-axis method, you can refer to .
Select Active Camera: RIGHT, LEFT, or CENTER. This option allows you to switch between the three different views and render the desired view using the sequencer.
Interpupillary Distance (IPD): This is the distance between the left and right cameras, which corresponds to the distance between the viewer's eyes.
The Zero Parallax Plane can be adjusted manually or set to any target actor in the scene. This is the plane where objects appear to have no parallax, creating a sense of depth.
Zero Parallax Plane (Cyan): This plane defines the point where objects appear to have no depth difference between the left and right eye views. This creates a comfortable viewing experience.
Stereo Comfort Zone (Red: Far Plane, Green: Near Plane): These colored planes represent the ideal viewing distance range for comfortable stereoscopic viewing. Objects positioned outside this zone may cause eye strain due to excessive parallax (depth difference). This is a helpful visualization tool for debugging your scene composition.
The camera features an Anaglyph 3D preview for the viewport from the central camera view. This allows you to quickly check the stereoscopic effect.
In addition to its stereo capabilities, the camera can be assigned a Spline Control Actor to move the camera along a spline path. This is useful if you want the camera to follow a specific track. It is recommended to use the provided actor for this purpose.